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jayden_currence@portfolio:~$ whoami
Jayden Currence
> Game Producer | Digital Media Senior @ UCF
jayden_currence@portfolio:~$ cat skills.txt
Technical Skills: Unreal Engine, C#, Unity, Asana, Jira, Git, Agile/Scrum
Soft Skills: Team Leadership, Project Management, Communication, Problem-Solving
Other: Level Design, Community Engagement, Audio Production, Pipeline Optimization
jayden_currence@portfolio:~$ cat about.txt
Hello! I'm Jayden Currence, a passionate Game Producer and Digital Media Senior at the University of Central Florida, set to graduate in 2026. With a strong foundation in both technical and creative aspects of game development, I specialize in bridging the gap between innovative ideas and efficient production pipelines.
My journey into game production began with a love for storytelling and interactive experiences. I've honed my skills in leading cross-functional teams, managing complex projects, and optimizing workflows to deliver high-quality games on time. Whether working with Unity or Unreal Engine, I thrive on turning technical challenges into opportunities for creative solutions.
Beyond production, I'm deeply involved in community engagement and audio design, believing that great games resonate on multiple levels. I'm always eager to collaborate on projects that push boundaries and create memorable experiences for players.
When I'm not producing games, you can find me exploring new photography techniques, diving into indie games on Steam, or experimenting with new tools in my development toolkit. Let's connect and build something amazing together!
jayden_currence@portfolio:~$ cat experience.txt
Education: Digital Media B.A., University of Central Florida (Expected Graduation: 2026)
Relevant Coursework: Game Design, Project Management, Audio Production, Programming
jayden_currence@portfolio:~/projects$ ./coldsnap --info
PROJECT: COLDSNAP
Role: Lead Game Producer (19-person team)
Technologies: Unreal Engine, C#, Asana, Jira
Key Achievements: Structured development processes, maintained team dynamics, managed pipeline for on-time delivery
Outcome: Successfully launched on Steam with positive community feedback
Documentation:
Game Design Document
Source Code Repository
jayden_currence@portfolio:~/projects$ ./grimms_cafe --info
PROJECT: GRIMM'S CAFE
Role: Systems and UI Programmer
Technologies: Unity, C#, Google Workspace
Key Achievements: Implemented core gameplay systems, iterated on design feedback, assisted in testing
Outcome: Completed prototype with engaging gameplay mechanics
jayden_currence@portfolio:~$ ls -l contact/
jayden_currence@portfolio:~$ ls -l hobbies/
jayden_currence@portfolio:~$